lapolt.blogg.se

Death reaper scythe build
Death reaper scythe build









death reaper scythe build

I don't think it has Epic Weapon Spec, but it gets 9th lvl spells and auto-still spell 3, so it's probably worth it IMHO. The build is very similar to yours, it's Fighter 4/Wizard 6/PM 30. Toughness is OK since you won't have a lot of health with this character, but you could get rid of that if you needed to, and although Epic Mage Armor is nice, I don't think the bonuses stack with magical bonuses from items that you are wearing.Ĭheck out the Undead Lord build on the Bioware site.

death reaper scythe build death reaper scythe build

Get rid of Luck of Heroes, Combat Casting, Lightning Reflexes, Improved Combat Casting, Mummy Dust, and probably Hellball as well. First of all, adjust your starting stats. If you drop down to 27 PM and take another wizard level, you can take that wiz level pre epic and push your last fighter level out toward level 38+ to max discipline. Lightning reflexes and luck of the heros could be replaced. Still spell as a bard is ok to get more use out of each of your spells, but if you go wizard you want to look into autostill to wear heavy armor. Anything that can kill that will shred your mummy in no time. Mummy dust is a big waste as your greater undead will be a much stronger demilich. You have some wasted feats in this build as well. you just need to take a late wizard level is all. Palemaster casting is bugged with bards and sorcerers in NWN so you won't gain new spells, but with wizard, you do gain the spell slots. You lose tumble and UMD, but 40 skill points is a lot for 8 AC when you will have a substantial AC from those palemaster levels anyways. Yup wizard would definately suit you better I have to concur. Just an observation, you might feel it better to have the higher skill levels. I understand the reasoning behind doing it this way, but surely you would be better off going wizard, that way you can have access to the spells, where as you are going to be extremely limited with the spells you can use here (remember you dont choose spells on a palemaster level). True Neutral (best non-lawful alignment, IMHO)ģ - Weapon Prof (exotic), Weapon Focus (scythe)ĩ - Improved Critical (scythe), Still SpellĢ4- Great Strength I, Improved Combat CastingĢ7- Great Strength II, Epic Spell (Mage Armor)ģ0- Great Strength III, Epic Spell (Hellball)ģ3- Great Strength IV, Epic Spell (Epic Warding)ģ6- Overwhelming Critical (scythe), Epic Spell (Greater Ruin)ģ9- Great Strength V, Epic Spell (Mummy Dust) If I change the attribs at the beginning, I probably could have gotten Dev Crit. In the end, I've got an epic spell-caster with decent melee that could (I think, forgot to test this bit) have up to three undead companions: Summon Undead, Summon Greater Undead, Mummy Dust. Was thinking about Weapons Master, but it's too many feats. Grim Reaper (Bard 4 / Fighter 8 / Palemaster 28) - Epic Character Builder's Guildĭue to the lack of server-side scripting, javascript is required to view builds











Death reaper scythe build